V-Ray 3.60.04 for (Maya 2015-2018)

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Bo0mB0om
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V-Ray 3.60.04 for (Maya 2015-2018)

Mensaje por Bo0mB0om » 19 Sep 2018 13:48

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V-Ray 3.60.04 for Maya 2015-2018 | 2.9 Gb

Chaos Group has unveiled V-Ray 3.60.04 for Autodesk Maya, is a full suite of physically-based lighting, shading and rendering tools tightly integrated into Autodesk Maya.

[b
New Features[/b]

VFB
- Track mouse can now be locked to a specific position
Cryptomatte
- Support for DWA compressed OpenEXR files
XGen
- Support for multi-interval motion blur with a changing number of vertices

[b
Modified Features[/b]

IPR
- Out of process IPR server will now use the number of threads from the Maya UI
Python
- Post translate Python script now supports complex parameters like Instancer plugin's instances

[b
Bug Fixes[/b]

VRaySun
- Fixed wrong render with manual position
- Fixed crashes with multiple suns and manual position
VRayProxy
- Fixed slow loading of proxies
- Fixed incorrect render with animated start offset and playback speed
V-Ray
- Fixed incorrect camera motion blur in the first frame of an animation
- Fixed Auto Update option in Swatch Properties
- Fixed "not expected as texture input" warning when exporting vector plugs
- Fixed "Don't save image" affecting EXR settings in exported vrscenes
- Fixed start/end frame overrides in batch when the scene was saved with "Specific Frames" option
- Selecting a render element will no longer open the Attribute Editor if it was closed
VRaySky/VRayDomeLight
- Fixed Viewport 2.0 preview in Maya 2018.2
VrayMtl
- Fixed fog multiplier not working in animation
VRayStereoscopic
- Fixed an error when attaching a stereo camera attribute when no VRaySettings node is present
VRayFur
- Fixed selection in Viewport IPR
VRayVolumeGrid
- Fixed wrong texture mapping on Maya fluids with Auto Resize

[embed]https://www.youtube.com/embed/XP6vVRVTpCs[/embed]
About V-Ray for Autodesk Maya. V-Ray for Autodesk Maya supports most of the standard geometry primitives as well as some of the basic shaders inside Maya. Note, however, that as opposed to V-Ray for 3ds Max, V-Ray for Maya cannot use the standard Maya shaders, materials, lights etc. Instead, their functionality is emulated by V-Ray specific versions. Therefore, differences in the operation of the standard Maya components and their V-Ray equivalents is possible. In addition, the Hypershade graphs need to be mapped to the V-Ray plugin parameters system.

About Chaos Group. Chaos Group creates physically-based rendering and simulation software for artists and designers. Founded in 1997, Chaos Group has devoted the last 16 years to helping artists advance the speed and quality of one of their most important tools. Chaos Group's photorealistic rendering software, V-Ray, has become the rendering engine of choice for many high-profile companies and innovators in the design and visual effects industries.

Product: Chaos Group V-ray
Version: 3.60.04
Supported Architectures: x64
Website Home Page :

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http://www.chaosgroup.com
Language: english
System Requirements: PC
Supported Operating Systems: The same OS for the version of software that you are using.
Software Prerequisites: Autodesk Maya 2015-2018
Size: 2.9 Gb
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